Armor rules
Armor and combat pool (sr3.285): Wearing armor can be burdensome and tiring, and it tends to slow down characters in combat. To reflect this, for every 2 points of Ballistig or Impact Armor higher than a character's Quickness Attribute, reduce his or her Combat Pool by one die.
Armor layers (freely from sr3.285): When wearing more than one layer of armor, add the rating of the higest-rated piece to one-half (round down) the rating of the next highest rated piece of clothing or armor to determine the effective armor rating. Layering armor also restricts a character's movement: Add together the Ballistic Armor Ratings of the armor pieces. Each point exceeding the character's Quickness Attribute acts as a target number modifier to all Quickness-related and -linked tests. Also reduce the character's Quickness by the modifier to calculate the movement rate (see sr3.108). Generally, only a jacket or coat can be layered over clothing-style armor. When a helmet or shield is used, the armor bonus it provides is added to other armor. This does not count as layering, but does count toward determining the Quickness penalty.
Form-Fitting Body Armor (cc.51): Using advanced synthetic materials that breathe and stretch with the body, form-fitting body armor is custom-tailored to the body of each individual. Each set is unique, contoured for a specific body shape so that there are no gaps or folds. This armor comes in three versions: shirt, half-body suit and full-body suit. The shirt offers protection only for the chest and back. The half-body suit covers the torso, groin and thights. The full-body suit covers the entire body, including the extremeties, and come with gloves, slippers and a hood. FFBA can be worn with other armor but does not affect a character when calculating penalties for Combat Pool loss (sr3.285).
FFBA
Type Conc Ball Imp Wt
Shirt 14 2 0 0.75
Half-body 13 3 1 1
Full-body 12 4 1 1.25
Vashon Island Actioneer armor line: When the successful tweed-based retro-Houndstooth and Hunt Ball lines died out in the late 2050s, Vashon Island released the groundbreaking Actioneer line, appealing to the on-the-go-powerbrokers of the modern corporate world. With high collars and necklines, no lapels and hidden fasteners instead of buttons, these business outfits hate a flat, smooth and sharo no-frills style. Most Actioneer outfits also incorporate tasteful and stylized coporate logos into the tecture and coloring.
As with previous lines, integrated Kevlar fibers and custom-shaped carbon-ceramic plates provide adequate protection. The Actioneer long-coat designs are specially tailored for bodyguards and feature built-in concealed holsters and ammo clip pockets. The long coat adds 50 percent to the Concealability of any item worn underneath and does not count as separate item for layering armor.
V-Island Actioneer
Type Conc Ball Imp Wt
Suit jacket* 13 1.5 1 1
Slacks 14 1 0.5 1
Hi-collar shirt 14 1.5 0.5 0.75
Long coat* 13 2 2 2
* Choose one. Long coat has holster, adds 50% to conc. and doesn't count as separate layer
Vashon Island Industrious armor line: This line of industrial strength coveralls is intended for workers who need protection from accidents, paranormal animals or urban predators. Favored by cargo loaders, truckers, field mechanics and construction workers, these jumpsuits and coveralls provide armor and enough pockets, loops and straps to easily carry a kit's worth of tools. The hardy fabric is also resistant to liquids and anti-flammable; reduce by 2 the Power of any fire or contact-vectored chemical attacks. A winterwear accessory line also provides thermal protection for outdoor work in the winter; reduce by 2 the power of any cold-based attacks for winterwear outfits. Industrious coveralls are also favored by shadowrunners who masquerade as repair teams or laborers.
V-Island Industrious
Type Conc Ball Imp Wt
Jumpsuit 11 2 0 1
Coverall 9 4 2 3
Hard Hat - - +1 0.5
Winterized coverall 10 4 4 5
-2 to power of fire and contact-vector chemical attacks. -2 to power of cold based attacks for winterized
Armor combinations
Combo Item Eff. Ballistic Eff. Impact Wt Penalty
Armor vest Armor vest 2 1 1 0
Armor vest w/ plates Vest w/ plates 4 3 2 0
FFBA + Vest FFBA 4 1 1.25  
Vest 1 0 2  
Sum 5 1 3.25 0
Actioneer jacket set Suit jacket 1.5 1 1  
Slacks 1 0.5 1  
Shirt 1.5 0.5 0.75  
Sum 4 2 2.75 0
Actioneer coat set Long coat 2 2 2  
Slacks 1 0.5 1  
Shirt 1.5 0.5 0.75  
Sum 4 3 3.75 0
Actioneer jacket + FFBA Actioneer jacket set 4 2 2.75  
FFBA 2 0 1.25  
Sum 6 2 4 2
Actioneer coat + FFBA Actioneer coat set 4 3 3.75  
FFBA 2 0 1.25  
Sum 6 3 5 2
Industrious Coverall + FFBA Coverall 4 2 3  
FFBA 2 0 1.25  
Sum 6 2 4.25 2
Industrious Jumpsuit + FFBA FFBA 4 1 1.25  
Jumpsuit 1 0 1  
Sum 5 1 2.25 0
Industrious winterized coverall Winter-Coverall 4 4 5 0
Industrious winterized coverall + FFBA Winter-Coverall 4 4 5  
FFBA 2 0 1.25  
Sum 6 4 6.25 2